2022/03/14 강남스퀘어 캐릭터 백업본
·
Unreal Engine 4/Unreal Engine 4 개발일지
헤더 // Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "CoreMinimal.h" #include "GameFramework/Character.h" #include #include "CC_KangnamMain.generated.h" UENUM(BlueprintType) enum EPlayer_Rotation { Stop_walk = -1, Left_walk = 270, Right_walk = 90, Forward_walk = 0, LF_walk=315, RF_walk=45, Backward_walk = 180, LB_walk=225, RB_walk=135 }; USTRUCT..